Apps Unveiled


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With phones becoming more crucial to every part of daily life, more people are taking steps to find their balance with technology. And, Google is continually making efforts to help you get off your phone with Digital Wellbeing Experiments. After the successful launch of Digital Wellbeing experimental apps—namely Unlock Clock, We Flip, Desert Island, Morph, Post Box, and Paper Phone—last year, Google has now come up with three more Digital Wellbeing experimental apps to help you use your phone less. Helpful only for Google Pixel 3a smartphone users as of now, the app called Envelope lets them sealed their Google Pixel 3a inside a paper envelope, which turns their phone into a very basic device that can only make and receive calls. This Digital Wellbeing experiment is useful for those who want to limit their access to technology when on holidays and weekends.   Another Digital Wellbeing experimental app called Screen Stopwatch tells you how long you spend on your phone each day; whereas Activity Bubbles app helps you discover what your phone usage looks like in a day. Both these apps are definitely useful for those who want to consciously use their phone less. Well, our Cover Story is about the recently-launched mobile apps that are in the headlines, so that bring us to Pokémon HOME app. This is a cloud-based service, designed as a place where you can keep all of your Pokémon from multiple games for a fee.   Another app that everyone is talking about is Mobile Aided Note Identifier MANI. Launched by the Reserve Bank of India, this app helps visually impaired people in identifying the denomination of Indian Banknotes using their smartphone’s camera. Flip through the pages to know more about these apps in detail.   Speaking of our Industry Connect section, it talks about the top 10 Hot Consumer Trends for 2030 – The Internet of Senses in detail as concluded by the researchers at Ericsson Consumer & IndustryLab. The report highlights that consumers expect an array of beneficial services from connected technology interacting with our senses of sight, sound, taste, smell, and touch to be a common reality by 2030. Details inside.